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Papers |
Mark J. Harris and Anselmo Lastra, Real-Time Cloud Rendering.
Computer Graphics Forum (Eurographics 2001 Proceedings), 20(3):76-84, September 2001.
[PDF]
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Mark J. Harris Real-Time Cloud Rendering for Games.
Proceedings of Game Developers Conference 2002. March 2002.
[PDF]
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Talks |
Mark J. Harris Real-Time Cloud Rendering for Games.
Presented at Game Developers Conference 2002. March 2002.
[ZIP includes Powerpoint Slides with Flash Content]
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